So after three posts of nothing but releases, I resume my regular posting with details of my Metallophagus Grendel feral run, Ark World (a pun on "Arc Words" - yes, I hang around TVTropes too much). This initial post just contains details of how I set up the world. Later posts will be about the grendels themselves.
This is a single-metaroom run, but as opposed to using Annex's Hub (a great place for the Metallophagus Grendels if you're making a general purpose world), this coder went with something completely different:
Why did I explicitly refer to myself as a coder? Because this isn't a docked world. I went right ahead and just made a .cos file that injected only the Bridge, Engineering, and the Corridor connecting them (as well as a few agents, namely scenery and the airlock).
The bridge is where the grendels will hatch. By the picture, you can see that there's a bunch of Techno-Organic Carrot patches (which grew up on their own - techno-organic carrot patches tend to separate if left alone. And no, that rhyming was not intentional). There's also the solar flower from the Gaius pack, edited to match the grendels' genomes (Gaius uses the "deactivate" stimulus to get nutrition from gadgets. The Metallophagus Grendels use the "I've eaten something (general)" stimulus instead). You can also see a Whirly, whose code was left untouched.
The potion vendor is mostly there for flavor - as usual, no bacteria get injected when I make a new world, rendering its main purpose moot. It and the cheese machines have been edited to not require bionenergy (since this is DS where the stuff doesn't exist).
I end this first look into the world with the grendel hatching area:
The Portal Cake and Spook's Ploopa Vendor both provide food for the young grendels. The cake won't last long, but the Ploopa Vendor will definitely have a use. I was going to use the vendor sprite for "gadget fountains" that spit out lightmodules and lightboxes (two otherwise useless gadgets), but the sprite is apparently buggy if you try opening it in SpriteBuilder or GIMP with the Creatures Image plugins.
Setting up this world made me realize that there's a dearth of general gadget agents. If nothing else, some more variety with the mechanical plants would have been nice. Another potential project for another time, I guess.