Wednesday, March 21, 2012

Welcome to the Hole

Recently, I've found that I've been spending more time looking at Creatures blogs than the forums (probably because the blogs are more active). So I decided to get in on the fun.

First, some backstory on this place. The first time I attempted to edit this blog, it was under the simple name of "Grendel Man's Creatures Blog." The reason no one knew about it until now was because of a screw up I made. I exited the designer without saving my layout changes first, result in the template reverting back to its default settings. After getting extremely miffed at losing a lot of work, I decided to simply not bother. It wasn't like I was going to update it frequently, anyway.

Cue the present day, where the exploits of Amaikokonut and Jessica got me to give this thing another go. I spent a day formatting it until it assumed its present form. It's not the best looking blog (the background looks a bit grainy, for example - that's what happens when one has to resize a 3.6 MB background to get it under 300kb), but for my purposes it'll do. I'll probably make it look a bit better over the course of the next few months.

What do I plan on blogging about, you ask? First thing is first: As far as the Creatures series goes, most of the stuff detailed on this blog will be about Creatures 3 and Docking Station. Together, they are my favorite games in the series, as well as quite possibly my favorite games in general.

I'm a developer for the most part, so expect lots of details about my projects. Most of these projects will be genetic breeds, but I also code agents (not as much as the breeds though - I can't make images to save my life).

Granted, I also like just playing the games. However, unlike some other people, I'm not one for nurturing my creatures. I'm the sort of player who sets up a world, hatches some creatures, then sits back and watches how things turn out. As such, apart from the occasional tidbit about my main developing world, most posts about general gameplay will be detailing a wolfling run.

That said, I do plan on making a scenario world in the same vein as those at Discover Albia and Naturing :: Nurturing. However, I'm probably not going to be doing it for a while, as it involves coding - a lot of it. I'll detail the plans for that in a future post.

To wrap up my first post here, I'll say that I'm going to try to update this at least once a day. However, I'm seriously ADHD and as such my interests bounce around all over the place. There's likely to be periods where I'll update this blog frequently, and other periods where I'll be spending more time playing other games and won't post here for months or more. If I feel I'm going to be inactive for an extended period of time, I'll note so here.

I believe that's all that needs to be said. I hope you'll enjoy the blog!

P.S. If you got here through a Google search or something and have absolutely no idea what Creatures is, consult the Creatures Wiki. It will do a far better job at describing this series than I ever could.

2 comments:

  1. Looking forward to reading more entries on this blog!

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  2. "...and as such my interests bounce around all over the place. There's likely to be periods where I'll update this blog frequently, and other periods where I'll be spending more time playing other games and won't post here for months or more."
    Can -so- relate to that... :/

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