I decided to call the world Tevaela, after the name I gave to a fictional otherworld in a story I was working on writing (and might finish someday). I think it's fitting, given that this world is based around the C2toDS metaroom:
A little offtopic, but that screenshot also shows just how big the screen on my new computer is.
For the sake of brevity, I'm not posting a bunch of pictures detailing every single little thing I did to the metaroom. Instead, I'll list what the main changes were:
- Added a bunch of extra food sources not native to the metaroom, either by going to the Agent Injector and dropping them in normally, or through the CAOs Tool.
- Ripped the sprites for JayD's Ocean Bridges from the original C2 and plopped them over the oceans, as well as removing the rowboat and inflatable raft.
- Added CA links, as well as modifying the lifts so that they had a pull script (they only have a push script by default. Although said push script will make the lift go up or down based on the creature's up/down drive, creatures aren't rigged to push lift when they want to go down, and I can't be arsed to teach them otherwise).
- Removed the Death Cap mushrooms. It's not so much that I don't like the threat they pose, but because their seeds are classified as such, but are inedible. I don't need a bunch of creatures trying to eat them and getting confused.
Since I'm not planning on putting creatures in the seas (at least, not immediately), you won't be seeing much of either ocean. So I decided to put pictures of them up now, so you can at least see what's down there (and also to show off the bridges, since they didn't get into the previous picture).
So, why did I label this world as a "Semi-Scenario" world? Simply put, the term means I'm not going to just hatch a bunch of creatures and turn them loose. What I'm planning on doing here is something similar to the (C3/DS) worlds at Discover Albia and Confessions of a Shee (moreso the latter than the former). I'm planning on having a bunch of females running around, but only one male. When that male dies, one of his sons will take over as the resident Lord, and so on and so forth. Beyond this, Tevaela is otherwise a normal DS world.
For the time being, I've decided to stick to norns, though being me I'll definitely drop grendels into the world at some point. I do want this to be a mixed species world, but I haven't decided if I want the grendels to be malevolent or peaceful towards the norns.
There you have it: The initial introduction to Tevaela. I'll soon introduce the initial population, either tomorrow or possibly later tonight. It depends on when I finally decide on what breeds to use.